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position and scale

hi there, I know your program is in beta, and I can't wait to use it when it doesn't crash as often as it does on my machine.

but I really like the paradigm shift this can bring to animation.

do you have position and scale for joints in the roadmap?
I'm unable to test if those work with the crashing


sorry for the late answer.

Scaling is not on our roadmap for the moment. It will however depend on users feedback. If a lot of users are asking for such features, we will try to adapt our roadmap accordingly.

thanks for the reply, is scaling on the roadmap?


sorry to hear that it is often crashing on your machine.

Yes, we support joint positions already. Joint scaling is however not supported for the moment.

Sorry again for the inconvenience. Please keep in touch with the support directly to solve your issue.

my guess is that this is built more oriented to games since I'm assuming you don't have plans for blendshapes?

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